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**(KS1 > Mathematics (National Curriculum) > Number > Calculations) :-**1. understand addition and use related vocabulary; recognise that addition can be done in any order; understand subtraction as both 'take away' and 'difference' and use the related vocabulary; recognise that subtraction is the inverse of addition; give the subtraction corresponding to an addition and vice versa; use the symbol '=' to represent equality; solve simple missing number problems [for example, 6 = 2 + ? ] View games for this curriculum aim**(KS1 > Mathematics (National Curriculum) > Number > Calculations) :-**3. develop rapid recall of number facts: know addition and subtraction facts to 10 and use these to derive facts with totals to 20, know multiplication facts for the x2 and x10 multiplication tables and derive corresponding division facts, know doubles of numbers to 10 and halves of even numbers to 20 View games for this curriculum aim**(KS1 > Mathematics (National Curriculum) > Number > Calculations) :-**5. carry out simple calculations of the form 40 + 30 = ?, 40 + ? = 100, 56 - ? = 10; record calculations in a number sentence, using the symbols +, -, x , รท and = correctly [for example, 7 + 2 = 9] . View games for this curriculum aim**(KS1 > Mathematics (National Curriculum) > Number > Problem solving) :-**approach problems involving number, and data presented in a variety of forms, in order to identify what they need to do View games for this curriculum aim**(KS1 > Mathematics (National Curriculum) > Number > Calculations) :-**1. understand addition and use related vocabulary; recognise that addition can be done in any order; understand subtraction as both 'take away' and 'difference' and use the related vocabulary; recognise that subtraction is the inverse of addition; give the subtraction corresponding to an addition and vice versa; use the symbol '=' to represent equality; solve simple missing number problems [for example, 6 = 2 + ? ] View games for this curriculum aim**(KS1 > Mathematics (National Curriculum) > Number > Solving Numerical Problems) :-**1. choose sensible calculation methods to solve whole-number problems (including problems involving money or measures), drawing on their understanding of the operations View games for this curriculum aim